It ought to come as no shock, with this the third entry within the new trilogy, however Hitman 3 is mostly very nicely optimised on PC. Being cross-generational hasn’t affected the PC model in any respect, with all the identical upgrades because the Xbox Collection X and PS5 current on PC, too.
The Hitman 3 launcher offers you the choice to tweak graphics settings earlier than launching the sport correct, and Hitman 3 even has a playable benchmark, which is a superb method to see how the sport behaves while you throw all the pieces possible at it. Settings, each in-game and within the launcher, aren’t notably in depth and there’s no straightforward to modify presets, but it surely’s a step up from Hitman 2. The PC additionally will get variable price shading, movement blur, and simulation high quality choices over its console counterparts. Not like some current triple-A titles, the in-game graphics settings menu doesn’t do a very good job of explaining what you’re altering, but it surely’s serviceable and there are some descriptions.
The principle problem in testing a recreation like Hitman 3 is that for the overwhelming majority of gameplay you’ll be sneaking round, however there’s a ton of element and extra particle and fabric results that kick into motion while you do begin capturing. This can tank efficiency significantly, but it surely’s very uncommon that you just’ll encounter conditions like this whereas taking part in.
in case you’re nonetheless on the fence about 47’s newest outing then learn extra about it in our Hitman 3 assessment, or purchase Hitman 3 right here. We’ve additionally received an inventory of the finest stealth video games on PC if you wish to select another.
We’ve tinkered with the entire Hitman 3 PC settings each utilizing the benchmark and in-game to seek out the most effective graphics choices to tune for the most effective efficiency positive aspects with out sacrificing visible high quality.
First although, a phrase on our rig. Because of the ongoing international pandemic, we’re nonetheless working with no check bench and a inventory of playing cards to swap out. So, we’ve been testing at house with a 2080 Tremendous, Ryzen 7 2700X, 16GB of RAM, and a 1440p show – Hitman 3 can be put in on an M.2 SSD. It’s someplace beneath high-end in 2021, but it surely’s not a foul setup by any means.
On this setup, working the sport at extremely we averaged between 100fps and 113fps relying on the extent. With settings optimised a little bit, we have been comfortably capable of attain 120fps on all ranges. It’s price flagging that after we went on a capturing spree in Dartmoor, which is full of a lot of destructible goodies, the typical was nearer to 90fps with some important dips right down to 30fps when firing a completely computerized weapon at a bookshelf.
Finest Hitman 3 PC settings
Listed below are the most effective Hitman 3 PC settings:
- Stage of element: Excessive
- Texture high quality: Excessive
- Texture filter: x16
- SSAO: Medium
- Shadow high quality: Excessive
- Mirrors reflection high quality: Low
- SSR high quality: Medium
- Variable price shading: Off
- Movement Blur: Off
- Simulation high quality: Base
If you wish to squeeze as many frames as doable out of Hitman 3 with out hurting the attractive visuals, then attempt these out.
Extremely vs low comparability
We’ve additionally included a fast comparability between extremely and low settings, to indicate among the key variations between the 2. It needs to be famous that Hitman 3 does look fairly good even with all the pieces turned down low.
As you’ll be able to see, low stage of element ends in a lot much less vegetation and foliage within the shot. Surfaces are drab with a lot much less element and shading. There’s virtually no element within the reflections in any way – you’ll be able to nearly make out the objects, however that’s it. Within the foreground you’ll be able to spot a tiny bit extra element and texture on 47’s coat, but it surely’s most likely the realm with the least distinction visually between the 2. The crates on the proper present the clearest distinction between the 2 by way of lighting and element.
Setting simulation high quality right down to base, in my expertise, provided the simplest efficiency improve with the least affect on visible constancy. I managed an 8% efficiency enhance with this setting turned to base, and it’s actually laborious to note it in-game except you begin occurring a rampage. From what I can inform, there’s much less destruction within the ranges and distant crowds transfer a little bit extra rigidly.
Shadow high quality being decreased to excessive may even provide you with a slight enhance of round 2% with none actual downgrade to visuals. You could actually deal with the shadow utilizing the in-game digicam to identify the distinction between that and the best setting.
Lastly, turning SSAO right down to excessive received’t be noticeable except you’re trying to take prime quality photographs, and it nets a neat 5% efficiency improve.