Should you’ve caught across the PSVR all these years it has been out, you’ve had numerous nice titles to take pleasure in. It’s not essentially the most hyped VR unit, but it surely positively is likely one of the extra well-rounded when it comes to choices. The library is fairly sizeable right here in 2021.
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By way of swordplay, one of many extra gratifying choices out there was Swordsman VR. It’s a medieval fight sport primarily based round physics. Meaning added immersion as you do your finest to defeat evil captains everywhere in the world which have been recruited by the Jotunn.
The sport has acquired combined critiques since launch, but it surely has steadily gotten higher with time. A brand new content material replace continues the sport’s development referred to as Claus. It’s out now for these . A teaser trailer is up above that reveals a bit of little bit of the brand new boss battle and weapon you’ll have the ability to take pleasure in at completely no cost.
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That’s the right technique to ring within the new yr in Swordsman VR, the place each motion issues within the battle towards the Jotunn. Earlier than entering into the meat of this replace, let’s first shift our deal with some bug enhancements.
There are fairly just a few to make Swordsman VR a greater expertise for brand new and returning gamers. You could have a peak adjustment with the shielded samurai. Beforehand, they had been a bit too low and introduced fairly just a few issues for gamers.
The developer Sinn Studio has additionally fastened some spawning points with weapons. They need to know seem with the correct weight totals on a extra constant foundation. This content material replace additionally ensures music performs in fight ranges.
The principle attraction within the Claus replace, nonetheless, is a brand new boss and a Frostbite sword. They need to give returning gamers a brand new problem to check their sword expertise with a very charming sword, as teased within the trailer up above.
Swordsman VR hasn’t gained over the complete VR group, however the developer is doing their finest to enhance methods. That is significantly true with regard to physics and the burden of assorted weapons.
You all the time need this facet being dialed in as a way to really feel just like the battles are extra lifelike. There’s nonetheless some work to be performed, but it surely’s nice the developer is continuous to enhance what they will.
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Within the meantime, they’re all the time open for strategies primarily based on what the group sees every month.